Sunday, March 29, 2009

Assignment Two: Week 1

BRIEF IDEAS

1. Animation based on character development and or music.

2. Series of short animations that indirectly fit together. Sort of like each others stories effects the others but you don't know that until the end of each animation. character development.

3. An interactive Media. based on discovering and or exploring the area and character to understand and develop the story line.

4. Stop motion animation.

5. Music animation.

My style and most of the above are based heavily on character development. So as more ideas come these separate ideas will get more filled out.

Monday, March 23, 2009

Animation Concept Week 3: Animating the Posthuman

My posting here is a little delayed I'm not much for blogging.

Feedback from Animatic: 

No problem with concept at all. Suggestions were made to how i approach the paper overlay:

Instead of having a transparency on specific parts of the characters. We ignore the transparency and then apply a multiply blend over the top of the finished animation in After effects.






Animation Concept Week 2: Animating the Posthuman

Inspiration:
looking further at sources i found some old Animaniacs ( intro) cartoons. 
The expressionism in the hands and face as far as basic communication is something i want to emulate in my cartoon.

Further Thought to the simple Line stick figure drawings is a Spray painted animation called MUTO for the sheer transformation value.

Considering the simplicity of the stick figure i was considering bringing in some aged and scrunched paper for the background to enhance the 'flat' scribble perspective.
similarly the concept reminded me of Super Mario Paper.

Monday, March 2, 2009

Animation Concept Week 1: Animating the Posthuman

Based on the problems of transhumanism, consumerism and also perhaps a comment on politics, my animated short summarised  pits the fad fashion of upgrading clothes, to body parts, to weapons on people who become transhuman.

Explained more thoroughly, although I have to name the characters and would prefer to de-humanise them by using the description "subject 1" and "subject 2" they are facing each other and comparing their new clothes.

Subject 1 shows Subject 2 his new hat. 
Subject 2 is impressed and goes and gets his new jacket.
Not to be outdone Subject 1 puts on new boots.
Subject 2 is annoyed Subject one is trying to upstage him so he puts on his new mechanical robot arm.
Subject 1 is shocked! And then Subject 1 shows Subject 2 his mechanical heart and lungs.
Subject 2 puts on his robotic legs and glares at Subject 1.
its here Subject one gets a new robotic head with a lazer beam on, and blasts out Subjects 2's leg.
Subject 2 replaces his legs and gets a rocket launcher installed on his back and uses them to blow out Subject 1's legs.
Subject 1 replaces his legs with a hover device. And both now install turrets and weapons of mass destruction.
Subject 1 and 2 fire at each other and destroy one another.
all that is left is scrap and blackened ground and smoke.

A human walks in from one side (he looks exactly the same as what Subject 1 and 2 did at the beginning). He shrugs and walks off.

The End.

The style is intended to be simply lined figures very close to stick figures but obviously with more personality. 
examples of this is Dom Fera's Lazer Collection 
and 
Combat by Krinkles

these are early examples i intend to have better ones as these are VERY simple but entertaining none the less.